about

I’ve always been obsessed with how things are put together. That curiosity started with pencil sketches and doodles as a kid, but it took a sharp turn when I discovered 3D design in high school. That’s where I learned that design isn't just about how a flat surface looks—it’s about depth, movement, and logic. Today, I bring that same multi-dimensional perspective to digital product design.

The tech world loves a "rigid process," but in my experience working with startups and agencies, the best products rarely come from a checklist. I’m a big believer in being adaptable. I look at what a project actually needs—whether it’s a lean MVP or a massive design system—and I pick the tools and methods that fit the problem, not the other way around.

While my home base is Figma and the Adobe Creative Suite, my background in Cinema 4D gives me a unique edge in a world that is becoming increasingly spatial. I’m comfortable moving from high-fidelity prototyping to implementing comprehensive design systems that help teams scale without breaking things.

The "designer" title is a moving target. Whether I’m diving into the latest interaction design trends or mastering a new prototyping tool, I’m constantly looking for ways to sharpen my craft. I’m driven by the idea that technology should actually make life easier for people, and I’m always looking for the next challenge that pushes the boundaries of what’s possible in digital design.

Experience
2025 ⎯ 2025
Freelance Designer @ Haus
Los angeles, california
2025 ⎯ 2025
Product Designer @ Spirence
remote
2023 ⎯ 2024
UI, UX Designer @ Moontide Agency
el segundo, california
2021 ⎯ present
Freelance Designer @ Self employed
Los angeles, California
Education
2018 ⎯ 2020
associates Degree in Graphic Design
Independence University
Certificates
2024
Web Design & Development
Flow party on demand
2023
innovative web design
Louis Paquet
2022
UX Research & Strategy
the designership
2021
Ui, Ux Design
the designership
2021
figma masterclass
the designership
tech stack
  • Figma
  • play
  • photoshop
  • illustrator
  • after effects
  • substance painter
  • jitter
  • cinema 4d
  • redshift
  • blender
  • webflow
  • framer
  • HTML & CSS
  • gsap